Guest Artist Series

Dispel

by

Ryan Demita

Dispel depicts the death of an era within a fictional world. A summoner must destroy a stone giant of their own creation and life's work to respond to a time of change.

About

Ryan Demita

Ryan DeMita is a Seattle-based concept artist and illustrator with a passion for developing fictional worlds for games, movies, and print. He's worked with clients such as Bungie, Arena.net, Hasbro,Paramount Pictures, and many others. He studied industrial design at the University of Cincinnati and currently works at Bungie as an in-house concept artist on the Destiny franchise.

Artstation

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